Pantomime Family
aka the Killer Clowns from Khartoum!
Comical NPCs
Stephen J. Smoogen
* - name supplied from me, Bruce, the editor, mostly because I like
alliteration. :)
Notes: All of the clowns listed below are of Evil Inclination. Bwa
ha ha!
Bozo
Possibilities: 17
- DEX 10
-
- Fire combat 12
- Maneuver 15
- Melee weapons 13
- Unarmed combat 12
- Dodge 15
- STR 8
- TOU 8
- PER 12
-
- Superskill (scholar master criminal) 19
- Trick 15
- MIN 10
-
- CHA 12
-
- SPI 8
-
- Reality 12
- Intimidation 10
Equipment:
- Fingerknives damage STR+4/12 (Nile gadget power:Ignore
Armour), Acidflower, damage 17.
Quote:
- "Ha Ha Ha Ha Ha Ha Ha Ha. Boy, that acid creme pie always gets
me!"
Power Flaw:
- Loses power if he harms a child and is stymied for the
remainder of the scene.
Description:
- That fun loving morning buddy of kids everywhere took a
real bad turn in Cairo. He comes with clown suit, big shoes, and a big
flower. His plans usually deal with setting up circuses, knocking out
everyone, and taking their money. He hates stormers and their
continual meddling, and will try to capture them for bizzare death
traps.
Name: Zobo
Possibilities: 10
- DEX 10
-
- Fire Combat 13
- Maneuver 12
- Melee Weapons 12
- Unarmed Combat 11
- Dodge 12
- STR 10
- TOU 10
- PER 10
-
- MIN 8
-
- CHA 7
-
- Superskill (Charm) 16
- Persuasion 12
- SPI 8
-
Notes: Zobo is Bozo's twin brother.
Equipment:
- Joy Buzzer damage 14, Acidflower, damage 14 (1-3 m range),
Acid bottle, damage 15 (1-3 m range) [damage 20 if entire bottle used]
Quote:
- "Boy kids, do you want to see me cut the great Reynaldo in half
again?"
Power Flaw:
- Loses power for act if he harms a child.
Description:
- Looks like his brother Bozo, but is much less
charismatic. He has a great hatred for stage magicians, since one
nearly led to his death in Philadelphia during the invasion (He was
selected by Mobius to scout out America and see if he could find help
Baruuh Kaah.) He is much more physical and much, much less subtle than
Bozo, always trying to get things done as fast as possible.
Zoob
Possibilities: 10
- DEX 10
-
- Maneuver 14
- Melee Weapons 11
- Unarmed Combat 11
- Dodge 14
- STR 8
- TOU 8
- PER 10
-
- Superskill (Trick) 18
- Find 13
- MIN 10
-
- Test 14
- Scholar (Seduction) 12
- CHA 12
-
- SPI 8
-
Notes: Zoob is the twin sister of both Bozo and Zobo twin sister. Her
brothers typically underrate her abilities, usually putting her on the
sideline during important missions. Her S.O.P. is to tease and tempt,
and then trick, a man out of what she wants. Depending on how the
party acts, she is closest to being inclination seduced, but she may
also richochet the worst if they fail.
Equipment:
- Joy Buzzer damage 14, Acidflower, damage 14 (1-3 m range),
Acid bottle, damage 15 (1-3 m range) [damage 20 if entire bottle used]
Quote:
- "Hey teenager, want to saddle up here and take a seat?" <>
Description:
- Close your eyes and try and imagine a slinky, sexy clown.
If you can then you've got Zoob. She wears very tight clown clothes
that aren't that garish or wild. Usually black and white. She has red
auburn hair, and a tempting smile.
Booz
Possibilities 8
- DEX 8
-
- Dodge 12
- Unarmed combat 10
- Melee Weapons 10
- STR 8
- TOU 8
- PER 8
-
- Trick 10
- Evidence Analysis 10
- MIN 13
-
- Willpower 15
- Superskill(Test) 19
- Weird Science 15
- CHA 8
-
- SPI 8
-
Notes: The youngest brother of the Pantomine family, Booz has
been the kid who sits back and tinkers while his brothers went off to
pop off banks. His specialty in science has been to augment people
into clownoids... loyal idiots that are tough enough to handle
stormers. He is the only one of the family who really appreciates
Zoob, and is VERY protective of her. He prefers to entertain people by
pantomine and has been known to stare people into giving them their
money.
Equipment:
- Armour clown suit TOU+7/15,STR+7/15 Flight 10.
Quote:
- "Stormers, meet my clowns..."
Unnamed NPC
NPC Clown thug type A (5 in gang)
Possibilities: 5 each
- DEX 8
-
- Unarmed Combat 12
- Melee Weapons 12
- Dodge 12
- STR 14/17*
- TOU 14/17/20**
- PER 8
-
- MIN 8
-
- Willpower 10
- Artist (Juggling) 10
- CHA 7
- SPI 7
-
* - Superattribute.
** - Superattribute and armored clown suits.
Notes: Created by Booz from normal thugs. Being the big, strong,
insanely-tittering thug types that they are, they are particularly
vulnerable to tricks. Their opponents receive an Up condition when
playing tricks.
Equipment:
- Clown Suits (TOU +3).
Quote:
- "HEHEHEHEHEHEHEHEHEHEHEHEHHEHEHEHEHEHEHEHEHE!" (Not too stable,
are we?)
Description:
- Big, bulky clowns who are usually about 8 ft tall. Like
to juggle bears.
Unamed
NPC Clown thug type B (10 in gang)
- DEX 10
-
- Fire combat 11
- Unarmed combat 11
- Melee weapons 11
- STR 10
-
- TOU 10/13*
- PER 7
-
- MIN 7
-
- CHA 7
-
- SPI 7
-
* - armored clown suits.
Notes on Killer Clowns: Depending on the mood of the game, these
clowns can be anything from comic relief to murderous jokers (but
remember they have to have a sense of humour) Zobo is the most
murderous of them, and Booz is the most comic. I've played them in
the past when being hit, bouncing around like toons...
Equipment:
- Tommygun (DV 20), clown suits (TOU+3).
Quote:
- "Hey Bozo, do we off them or what?"
fiacha